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					# Created by https://www.toptal.com/developers/gitignore/api/python
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					# Edit at https://www.toptal.com/developers/gitignore?templates=python
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					### Python ###
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			||||||
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					# Byte-compiled / optimized / DLL files
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			||||||
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					__pycache__/
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			||||||
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					*.py[cod]
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			||||||
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					*$py.class
 | 
				
			||||||
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			||||||
 | 
					# C extensions
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			||||||
 | 
					*.so
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			||||||
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			||||||
 | 
					# Distribution / packaging
 | 
				
			||||||
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					.Python
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			||||||
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					build/
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			||||||
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					develop-eggs/
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			||||||
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					dist/
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			||||||
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					downloads/
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			||||||
 | 
					eggs/
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			||||||
 | 
					.eggs/
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			||||||
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					lib/
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			||||||
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					lib64/
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			||||||
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					parts/
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			||||||
 | 
					sdist/
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			||||||
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					var/
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			||||||
 | 
					wheels/
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			||||||
 | 
					share/python-wheels/
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			||||||
 | 
					*.egg-info/
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			||||||
 | 
					.installed.cfg
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			||||||
 | 
					*.egg
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			||||||
 | 
					MANIFEST
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# PyInstaller
 | 
				
			||||||
 | 
					#  Usually these files are written by a python script from a template
 | 
				
			||||||
 | 
					#  before PyInstaller builds the exe, so as to inject date/other infos into it.
 | 
				
			||||||
 | 
					*.manifest
 | 
				
			||||||
 | 
					*.spec
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Installer logs
 | 
				
			||||||
 | 
					pip-log.txt
 | 
				
			||||||
 | 
					pip-delete-this-directory.txt
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Unit test / coverage reports
 | 
				
			||||||
 | 
					htmlcov/
 | 
				
			||||||
 | 
					.tox/
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			||||||
 | 
					.nox/
 | 
				
			||||||
 | 
					.coverage
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			||||||
 | 
					.coverage.*
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			||||||
 | 
					.cache
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			||||||
 | 
					nosetests.xml
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			||||||
 | 
					coverage.xml
 | 
				
			||||||
 | 
					*.cover
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			||||||
 | 
					*.py,cover
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			||||||
 | 
					.hypothesis/
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			||||||
 | 
					.pytest_cache/
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			||||||
 | 
					cover/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Translations
 | 
				
			||||||
 | 
					*.mo
 | 
				
			||||||
 | 
					*.pot
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Django stuff:
 | 
				
			||||||
 | 
					*.log
 | 
				
			||||||
 | 
					local_settings.py
 | 
				
			||||||
 | 
					db.sqlite3
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			||||||
 | 
					db.sqlite3-journal
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Flask stuff:
 | 
				
			||||||
 | 
					instance/
 | 
				
			||||||
 | 
					.webassets-cache
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Scrapy stuff:
 | 
				
			||||||
 | 
					.scrapy
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Sphinx documentation
 | 
				
			||||||
 | 
					docs/_build/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# PyBuilder
 | 
				
			||||||
 | 
					.pybuilder/
 | 
				
			||||||
 | 
					target/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Jupyter Notebook
 | 
				
			||||||
 | 
					.ipynb_checkpoints
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# IPython
 | 
				
			||||||
 | 
					profile_default/
 | 
				
			||||||
 | 
					ipython_config.py
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# pyenv
 | 
				
			||||||
 | 
					#   For a library or package, you might want to ignore these files since the code is
 | 
				
			||||||
 | 
					#   intended to run in multiple environments; otherwise, check them in:
 | 
				
			||||||
 | 
					# .python-version
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# pipenv
 | 
				
			||||||
 | 
					#   According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control.
 | 
				
			||||||
 | 
					#   However, in case of collaboration, if having platform-specific dependencies or dependencies
 | 
				
			||||||
 | 
					#   having no cross-platform support, pipenv may install dependencies that don't work, or not
 | 
				
			||||||
 | 
					#   install all needed dependencies.
 | 
				
			||||||
 | 
					#Pipfile.lock
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# poetry
 | 
				
			||||||
 | 
					#   Similar to Pipfile.lock, it is generally recommended to include poetry.lock in version control.
 | 
				
			||||||
 | 
					#   This is especially recommended for binary packages to ensure reproducibility, and is more
 | 
				
			||||||
 | 
					#   commonly ignored for libraries.
 | 
				
			||||||
 | 
					#   https://python-poetry.org/docs/basic-usage/#commit-your-poetrylock-file-to-version-control
 | 
				
			||||||
 | 
					#poetry.lock
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# pdm
 | 
				
			||||||
 | 
					#   Similar to Pipfile.lock, it is generally recommended to include pdm.lock in version control.
 | 
				
			||||||
 | 
					#pdm.lock
 | 
				
			||||||
 | 
					#   pdm stores project-wide configurations in .pdm.toml, but it is recommended to not include it
 | 
				
			||||||
 | 
					#   in version control.
 | 
				
			||||||
 | 
					#   https://pdm.fming.dev/#use-with-ide
 | 
				
			||||||
 | 
					.pdm.toml
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# PEP 582; used by e.g. github.com/David-OConnor/pyflow and github.com/pdm-project/pdm
 | 
				
			||||||
 | 
					__pypackages__/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Celery stuff
 | 
				
			||||||
 | 
					celerybeat-schedule
 | 
				
			||||||
 | 
					celerybeat.pid
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# SageMath parsed files
 | 
				
			||||||
 | 
					*.sage.py
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Environments
 | 
				
			||||||
 | 
					.env
 | 
				
			||||||
 | 
					.venv
 | 
				
			||||||
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					env/
 | 
				
			||||||
 | 
					venv/
 | 
				
			||||||
 | 
					ENV/
 | 
				
			||||||
 | 
					env.bak/
 | 
				
			||||||
 | 
					venv.bak/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Spyder project settings
 | 
				
			||||||
 | 
					.spyderproject
 | 
				
			||||||
 | 
					.spyproject
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Rope project settings
 | 
				
			||||||
 | 
					.ropeproject
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# mkdocs documentation
 | 
				
			||||||
 | 
					/site
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# mypy
 | 
				
			||||||
 | 
					.mypy_cache/
 | 
				
			||||||
 | 
					.dmypy.json
 | 
				
			||||||
 | 
					dmypy.json
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Pyre type checker
 | 
				
			||||||
 | 
					.pyre/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# pytype static type analyzer
 | 
				
			||||||
 | 
					.pytype/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Cython debug symbols
 | 
				
			||||||
 | 
					cython_debug/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# PyCharm
 | 
				
			||||||
 | 
					#  JetBrains specific template is maintained in a separate JetBrains.gitignore that can
 | 
				
			||||||
 | 
					#  be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore
 | 
				
			||||||
 | 
					#  and can be added to the global gitignore or merged into this file.  For a more nuclear
 | 
				
			||||||
 | 
					#  option (not recommended) you can uncomment the following to ignore the entire idea folder.
 | 
				
			||||||
 | 
					#.idea/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### Python Patch ###
 | 
				
			||||||
 | 
					# Poetry local configuration file - https://python-poetry.org/docs/configuration/#local-configuration
 | 
				
			||||||
 | 
					poetry.toml
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# ruff
 | 
				
			||||||
 | 
					.ruff_cache/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# LSP config files
 | 
				
			||||||
 | 
					pyrightconfig.json
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# End of https://www.toptal.com/developers/gitignore/api/python
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			||||||
							
								
								
									
										81
									
								
								animation.py
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										81
									
								
								animation.py
									
										
									
									
									
										Normal file
									
								
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					@ -0,0 +1,81 @@
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					import matplotlib.pyplot as plt
 | 
				
			||||||
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					import matplotlib.animation as animation
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			||||||
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					from time import sleep
 | 
				
			||||||
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					import copy
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					TOWER_NAMES = ['A', 'B', 'C']
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					def move_and_save(src, dest, towers, states):
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					    disk = towers[src].pop()
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					    towers[dest].append(disk)
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					    states.append(((disk, src, dest), copy.deepcopy(towers)))
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 | 
					def solve_game(n, src, dest, aux, towers, states):
 | 
				
			||||||
 | 
					    if n == 1:
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			||||||
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					        move_and_save(src, dest, towers, states)
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			||||||
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					    else:
 | 
				
			||||||
 | 
					        solve_game(n - 1, src, aux, dest, towers, states)
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			||||||
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					        move_and_save(src, dest, towers, states)
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					        solve_game(n - 1, aux, dest, src, towers, states)
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			||||||
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					def animate_hanoi(n, frame_delay=0.5, src=0, dest=1, aux=2):
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					    colors = []
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			||||||
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					    for i in range(n):
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			||||||
 | 
					        # Calculate the hue value
 | 
				
			||||||
 | 
					        hue = i / n
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			||||||
 | 
					        # Convert HSL to RGB
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			||||||
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					        rgb = plt.cm.hsv(hue)[:3]  # Use HSV colormap and take RGB values
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			||||||
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					        colors.append(rgb)
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			||||||
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					    # Create the towers
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			||||||
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					    towers = [[], [], []]
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					    for i in range(n):
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					        towers[src].append(n - i)
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			||||||
 | 
					    # Solve it
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			||||||
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					    states = [(None, copy.deepcopy(towers))]
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					    solve_game(n, src, dest, aux, towers, states)
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			||||||
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					    fig, ax = plt.subplots()
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					    fig.suptitle(f"Towers of Hanoi simulation for n={n}", fontsize=21)
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					    ax.set_xlim(-1, 3)
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					    ax.set_ylim(0, n + 1)
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					    ax.set_xticks([0, 1, 2])
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					    ax.set_xticklabels(TOWER_NAMES)
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					    ax.set_yticks([])
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					    plot_elements = []
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					    def update(frame):
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					        move, towers = states[frame]
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			||||||
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					        # Clear previous plot
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			||||||
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					        for el in plot_elements:
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			||||||
 | 
					            el.remove()
 | 
				
			||||||
 | 
					        plot_elements.clear()
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			||||||
 | 
					
 | 
				
			||||||
 | 
					        # Draw the disks
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			||||||
 | 
					        for i, tower in enumerate(towers):
 | 
				
			||||||
 | 
					            for j, disk in enumerate(tower):
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			||||||
 | 
					                plot_elements.append(ax.bar(i, 1, bottom=j,
 | 
				
			||||||
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					                                            width=0.5, color=colors[disk-1]))
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			||||||
 | 
					                plot_elements.append(ax.text(i, j + 0.5, str(disk), ha='center',
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			||||||
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					                                             va='center', color='white', fontsize=16))
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			||||||
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					        sleep(frame_delay)  # Delay the frame
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			||||||
 | 
					        if move:
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			||||||
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					            print(
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			||||||
 | 
					                f"🟦 Move {frame}: Disk ({move[0]}) on tower {TOWER_NAMES[move[1]]} to tower {TOWER_NAMES[move[2]]}")
 | 
				
			||||||
 | 
					        return plot_elements
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ani = animation.FuncAnimation(
 | 
				
			||||||
 | 
					        fig, update, frames=len(states), repeat=False)
 | 
				
			||||||
 | 
					    plt.show()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					if __name__ == "__main__":
 | 
				
			||||||
 | 
					    n = int(input("❔ Number of disks in the game: "))
 | 
				
			||||||
 | 
					    d = int(input("❔ Delay between frames (in seconds): "))
 | 
				
			||||||
 | 
					    animate_hanoi(n, d)
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			||||||
							
								
								
									
										78
									
								
								main.py
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										78
									
								
								main.py
									
										
									
									
									
										Normal file
									
								
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					@ -0,0 +1,78 @@
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			||||||
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					class TowersOfHanoiGame():
 | 
				
			||||||
 | 
					    def __init__(self, n):
 | 
				
			||||||
 | 
					        self.n = n
 | 
				
			||||||
 | 
					        self.towers = [list(range(n-1, -1, -1)), [], []]
 | 
				
			||||||
 | 
					        self.print_state()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        self.moves = 0  # Counter of moves used to solve the puzle
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def print_state(self):
 | 
				
			||||||
 | 
					        print('-'*7)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        for i in range(n-1, -1, -1):
 | 
				
			||||||
 | 
					            for tower in self.towers:
 | 
				
			||||||
 | 
					                try:
 | 
				
			||||||
 | 
					                    print(tower[i], end='')
 | 
				
			||||||
 | 
					                except IndexError:
 | 
				
			||||||
 | 
					                    print('#', end='')  # Blank space instead of tower piece
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                print("  ", end='')  # Separate the towers
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            print()  # New row
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        print('-'*7)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def move(self, t1i, t2i):
 | 
				
			||||||
 | 
					        t1 = self.towers[t1i]
 | 
				
			||||||
 | 
					        t2 = self.towers[t2i]
 | 
				
			||||||
 | 
					        if t1 != [] and (t2 == [] or t1[-1] < t2[-1]):
 | 
				
			||||||
 | 
					            self.moves += 1
 | 
				
			||||||
 | 
					            print(
 | 
				
			||||||
 | 
					                f"🟦 Move {self.moves}: Disk ({t1[-1]}) on tower {t1i} to tower {t2i}")
 | 
				
			||||||
 | 
					            t2.append(t1.pop())
 | 
				
			||||||
 | 
					        else:
 | 
				
			||||||
 | 
					            print(
 | 
				
			||||||
 | 
					                f"❗ Illegal move, tried to move the disk on tower {t1i} to tower {t2i}")
 | 
				
			||||||
 | 
					            return False
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return True
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def check_win(self):
 | 
				
			||||||
 | 
					        if len(self.towers[1]) == self.n or len(self.towers[2]) == self.n:
 | 
				
			||||||
 | 
					            print(f"🎉 You won in {self.moves} moves!!")
 | 
				
			||||||
 | 
					            if (self.moves == 2**self.n-1):
 | 
				
			||||||
 | 
					                print(f"🤩 And that was the best possible solution!!")
 | 
				
			||||||
 | 
					            else:
 | 
				
			||||||
 | 
					                print(f"😔 But that was not the best possible solution :(")
 | 
				
			||||||
 | 
					            return True
 | 
				
			||||||
 | 
					        return False
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					def solve_game(game, n, src, dest, aux):
 | 
				
			||||||
 | 
					    if n == 1:
 | 
				
			||||||
 | 
					        game.move(src, dest)
 | 
				
			||||||
 | 
					        game.print_state()
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    solve_game(game, n-1, src, aux, dest)
 | 
				
			||||||
 | 
					    game.move(src, dest)
 | 
				
			||||||
 | 
					    game.print_state()
 | 
				
			||||||
 | 
					    solve_game(game, n-1, aux, dest, src)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					if __name__ == "__main__":
 | 
				
			||||||
 | 
					    n = int(input("❔ Number of disks in the game: "))
 | 
				
			||||||
 | 
					    game = TowersOfHanoiGame(n)
 | 
				
			||||||
 | 
					    what_to_do = input("❔ Play yourself (p) or let the bot solve it (b)?: ")
 | 
				
			||||||
 | 
					    if what_to_do == 'p':
 | 
				
			||||||
 | 
					        while True:
 | 
				
			||||||
 | 
					            t1i, t2i = [int(i) for i in input(
 | 
				
			||||||
 | 
					                "❔ Enter your move (tower1<space>tower2): ").split()]
 | 
				
			||||||
 | 
					            game.move(t1i, t2i)
 | 
				
			||||||
 | 
					            game.print_state()
 | 
				
			||||||
 | 
					            if game.check_win():
 | 
				
			||||||
 | 
					                break
 | 
				
			||||||
 | 
					    elif what_to_do == 'b':
 | 
				
			||||||
 | 
					        solve_game(game, n, 0, 1, 2)
 | 
				
			||||||
 | 
					        game.check_win()
 | 
				
			||||||
 | 
					    else:
 | 
				
			||||||
 | 
					        print("❗ Incorrect option")
 | 
				
			||||||
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		Reference in a new issue